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	<title>Comments on: Web 3.0</title>
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		<title>By: Justin</title>
		<link>http://www.justinkistner.com/archive/web-30/comment-page-1/#comment-448</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Wed, 05 Dec 2007 02:48:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.metafluence.com/web-30#comment-448</guid>
		<description>Hey, Josh! How&#039;s it going?



I like your comparison to the Faust layers. I was intending &quot;translation&quot; as literally converting rich data into text data. You would need text versions of rich content in order to exploit services like search. And, by rich content I mean audio recordings of human speech. I could see translation as being something like facial recognition.



&lt;blockquote&gt;

...this approach seem like less of a change than I would expect with a new mock-versioning of the web

&lt;/blockquote&gt;

I don&#039;t recommend the Web 3.0 layers, I was speculating on a trend based on early observation. Guessing, one might say. :) I believe the Clean Slate folks are discussing something radically different like the 3D worlds &lt;strong&gt;Sabrina&lt;/strong&gt; mentioned.</description>
		<content:encoded><![CDATA[<p>Hey, Josh! How&#8217;s it going?</p>
<p>I like your comparison to the Faust layers. I was intending &#8220;translation&#8221; as literally converting rich data into text data. You would need text versions of rich content in order to exploit services like search. And, by rich content I mean audio recordings of human speech. I could see translation as being something like facial recognition.</p>
<blockquote>
<p>&#8230;this approach seem like less of a change than I would expect with a new mock-versioning of the web</p>
</blockquote>
<p>I don&#8217;t recommend the Web 3.0 layers, I was speculating on a trend based on early observation. Guessing, one might say. <img src='http://www.justinkistner.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  I believe the Clean Slate folks are discussing something radically different like the 3D worlds <strong>Sabrina</strong> mentioned.</p>
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		<title>By: Josh</title>
		<link>http://www.justinkistner.com/archive/web-30/comment-page-1/#comment-447</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Mon, 03 Dec 2007 14:45:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.metafluence.com/web-30#comment-447</guid>
		<description>That graphic looks an awful lot like this:



http://blog.space150.com/assets/faust/1.0/faust-layers-diagram.jpg







With the layers simply abstracted to their essence, what you just described IS web 2.0.. html=internet, css= static web, translation layer=javascript, rich layer=flash..



Of course they do not match identically but the similarities make this approach seem like less of a change than I would expect with a new mock-versioning of the web.</description>
		<content:encoded><![CDATA[<p>That graphic looks an awful lot like this:</p>
<p><a href="http://blog.space150.com/assets/faust/1.0/faust-layers-diagram.jpg" rel="nofollow">http://blog.space150.com/assets/faust/1.0/faust-layers-diagram.jpg</a></p>
<p>With the layers simply abstracted to their essence, what you just described IS web 2.0.. html=internet, css= static web, translation layer=javascript, rich layer=flash..</p>
<p>Of course they do not match identically but the similarities make this approach seem like less of a change than I would expect with a new mock-versioning of the web.</p>
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		<title>By: sabrina</title>
		<link>http://www.justinkistner.com/archive/web-30/comment-page-1/#comment-446</link>
		<dc:creator>sabrina</dc:creator>
		<pubDate>Tue, 28 Aug 2007 21:13:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.metafluence.com/web-30#comment-446</guid>
		<description>So you are not jumping on the 3D virtual &quot;Second Life&quot; wagon yet? The graphics are better than I expected, moving around and the search engines are slow... but in 15 years?
My desire is more maps, I need to see what is around me quickly so I can surf like on the internet.

It would be nice to layer the real world along side it because that is familar to me. In Second Life I need an anchor- there is too much that is too odd and I don&#039;t know where to start. I told a shop keeper that it was strange that you could click on an object and that object would animate your avatar. She said, &quot;Why is that strange?&quot;
Well to people like me it is.

Virtual interfaces is where gaming and communication are heading. My kids want to see Mom on the phone... etc.
We should use interactive &quot;games&quot; to simulate real world situations and develop our long term planning abilities. We can collaborate globally.

And wait until Spore comes out! I can&#039;t wait!</description>
		<content:encoded><![CDATA[<p>So you are not jumping on the 3D virtual &#8220;Second Life&#8221; wagon yet? The graphics are better than I expected, moving around and the search engines are slow&#8230; but in 15 years?<br />
My desire is more maps, I need to see what is around me quickly so I can surf like on the internet.</p>
<p>It would be nice to layer the real world along side it because that is familar to me. In Second Life I need an anchor- there is too much that is too odd and I don&#8217;t know where to start. I told a shop keeper that it was strange that you could click on an object and that object would animate your avatar. She said, &#8220;Why is that strange?&#8221;<br />
Well to people like me it is.</p>
<p>Virtual interfaces is where gaming and communication are heading. My kids want to see Mom on the phone&#8230; etc.<br />
We should use interactive &#8220;games&#8221; to simulate real world situations and develop our long term planning abilities. We can collaborate globally.</p>
<p>And wait until Spore comes out! I can&#8217;t wait!</p>
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		<title>By: Justin</title>
		<link>http://www.justinkistner.com/archive/web-30/comment-page-1/#comment-445</link>
		<dc:creator>Justin</dc:creator>
		<pubDate>Tue, 28 Aug 2007 19:58:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.metafluence.com/web-30#comment-445</guid>
		<description>&lt;strong&gt;Julia&lt;/strong&gt;, Wikipedia has a great definition for it &lt;a href=&quot;http://en.wikipedia.org/wiki/Cloud_storage&quot; onclick=&quot;window.open(this.href); return false;&quot; rel=&quot;nofollow&quot;&gt;here&lt;/a&gt;.</description>
		<content:encoded><![CDATA[<p><strong>Julia</strong>, Wikipedia has a great definition for it <a href="http://en.wikipedia.org/wiki/Cloud_storage" onclick="window.open(this.href); return false;" rel="nofollow">here</a>.</p>
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	<item>
		<title>By: Julia Tucker</title>
		<link>http://www.justinkistner.com/archive/web-30/comment-page-1/#comment-444</link>
		<dc:creator>Julia Tucker</dc:creator>
		<pubDate>Tue, 28 Aug 2007 19:39:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.metafluence.com/web-30#comment-444</guid>
		<description>dear web guru (well...mine) -- what do you mean when you say &quot;cloud services&quot;? And Eric Schmidt mentioned &quot;in the clouds&quot;... help me understand as I&#039;ve been launching products for a while and not really paying attention to your world. You know where to find me, would love your new details too.</description>
		<content:encoded><![CDATA[<p>dear web guru (well&#8230;mine) &#8212; what do you mean when you say &#8220;cloud services&#8221;? And Eric Schmidt mentioned &#8220;in the clouds&#8221;&#8230; help me understand as I&#8217;ve been launching products for a while and not really paying attention to your world. You know where to find me, would love your new details too.</p>
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